Jenny's Quiz

Jenny's Quiz is a quiz game created by Eric Riccy and published on Newgrounds in 2012. It is the 3rd Installment in a series of interactive media about Jenny Boliparte.

Gameplay
Jenny's Quiz plays out like a typical quiz game, with questions and 3-4 answers or a box for typing text answers. The game requires both keyboard and mouse to play.

The game is divided into 3 Modes of diffuculty: Casual, the easy mode; Expert, the medium mode; and Champion, the hard mode. The game also uses a password system and begins with the latter modes locked in order for players to get used to how the game works. The passwords are given at the end of each mode and are meant for saving progress since the game has no save feature.

Every mode has a different number of 'stages', which are Ric-Olzow characters whose quizzes the player must solve to advance. The questions are all given as if said by each character, and depending on wether the answer the player gives is correct or incorrect will depend on how the character responds. If all answers are given correctly, the game announces the quiz is complete and the character becomes 'defeated'.

Each stage also includes an intro and outro speech from each character.

Development
Development of Jenny's Quiz was very lengthy. The project had began sometime in 2010, but did not progress due to knowledge limitations. In late 2011, a programmer friend of Eric Riccy's attempted to help him start work Jenny's Quiz. This initiative led to a steady work pace. The game was eventually finished, taking a total of 4 months to create. This is the longest time spent on a Ric-Olzow project to date.

Reception
Jenny's Quiz was met with very mixed reviews. Scoring 3/5, it was noted for good visual appearance and soundtrack. It's major issue was it's difficulty curve. Starting out easy enough in Casual Mode, it becomes unintentionally tough once in Expert Mode. This is most noted to the obscurity and specificity of the film questions in PJ Olzow's stage. Further questions thereafter also continue the obscurity trend, resulting in a need to leave the game to research answers.

To attempt to fix this, an answer key  was later released.